Emulator core geared towards emulating ZZT and Super ZZT.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
asie 31d59f7499 [web] add charset/palette loading 9 godzin temu
mingw [sdl] fix Windows 10 HiDPI, seed timer properly for RNG 1 miesiąc temu
res [psp] many fixes 1 miesiąc temu
src [curses] fix build 11 godzin temu
tools [psp] initial port 1 miesiąc temu
web [web] add charset/palette loading 9 godzin temu
.gitignore [web] use npm/rollup/babel-based buildsuite, use modern ECMAScript features 1 tydzień temu
COPYING first commit 10 miesięcy temu
Makefile [psp] initial port 1 miesiąc temu
Makefile.psp [psp] initial port 1 miesiąc temu
NOTICE update license headers 5 miesięcy temu
README.md first commit 10 miesięcy temu
zeta_curses.sh [curses] fix build 11 godzin temu
zeta_sdl.sh [sdl] add CHR/PAL/PLD loading support 11 godzin temu
zeta_sdl_mingw.sh [sdl] add CHR/PAL/PLD loading support 11 godzin temu
zeta_wasm.sh [web] add charset/palette loading 9 godzin temu

README.md

Zeta

Zeta consists of:

  • an 8086/80186 emulation core, based on lunatic86,
  • an emulation environment geared specifically towards running ZZT and Super ZZT.

Currently, it has the following front-ends:

  • curses - incomplete, designed primarily for testing,
  • web - utilizes the WASM-compiled version of Zeta to allow using Zeta inside a web browser.

Directory structure

  • build/ - contains build output files,
  • src/ - contains the source code to the Zeta emulator, as well as the Curse

Implementing your own front-end

Refer to src/zzt.h. Functions marked USER_FUNCTION are accessible to you to interface with the emulator core, while functions marked IMPLEMENT_FUNCTION should be implemented.

Certain methods can be dummied out:

  • vfs_write - if you don’t need file writing,
  • speaker_on/speaker_off - if you don’t emulate the PC Speaker,
  • vfs_findfirst/vfs_findnext - if you don’t want file lookup to work.

There is, unfortunately, little documentation at this time.

License

The source code release of Zeta generally available under the terms of the GPLv3 license. For different licensing terms, please contact me directly.

The binary copy available here is for usage by the Museum of ZZT. It may not be used by any other entity, however it is used by the Museum with explicit permission.