Emulator core geared towards emulating ZZT and Super ZZT.
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asie 383473f73e [sdl] split away renderers from main frontend code 10 months ago
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sdl [sdl] split away renderers from main frontend code 10 months ago
asset_loader.c [sdl] add CHR/PAL/PLD loading support 11 months ago
asset_loader.h [sdl] add CHR/PAL/PLD loading support 11 months ago
audio_stream.c allow implementing Zeta methods from C++, fix Clang warning 1 year ago
audio_stream.h update license headers 1 year ago
config.h [sdl] split away renderers from main frontend code 10 months ago
cpu.c [sdl] custom charset loading support 1 year ago
cpu.h [sdl] custom charset loading support 1 year ago
emscripten_glue.js [web] VFS code refactor 1 year ago
frontend_curses.c [curses] fix build 11 months ago
frontend_curses_tables.c [psp] initial port 1 year ago
frontend_null.c [psp] initial port 1 year ago
frontend_posix.c [sdl] add CHR/PAL/PLD loading support 11 months ago
frontend_psp.c [psp] many fixes 1 year ago
posix_vfs.c [posix] properly fix VFS code 1 year ago
posix_vfs.h allow passing argument to ZZT 1 year ago
render_software.c [sdl] split away renderers from main frontend code 10 months ago
render_software.h [sdl] split away renderers from main frontend code 10 months ago
screenshot_writer.c [sdl] split away renderers from main frontend code 10 months ago
screenshot_writer.h [sdl] libpng screenshot support 10 months ago
types.h [psp] many fixes 1 year ago
zzt.c improve SYS_TIMER_TIME, blinking timing accuracy; fix blinking not updating the screen in OpenGL mode 11 months ago
zzt.h improve SYS_TIMER_TIME, blinking timing accuracy; fix blinking not updating the screen in OpenGL mode 11 months ago