Emulator core geared towards emulating ZZT and Super ZZT.
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asie 41f3c3947e beta19 2 週之前
mingw [sdl] fix Windows 10 HiDPI, seed timer properly for RNG 4 月之前
res [psp] many fixes 4 月之前
src beta19 2 週之前
tools [psp] initial port 4 月之前
web beta19 2 週之前
.gitignore [web] use npm/rollup/babel-based buildsuite, use modern ECMAScript features 3 月之前
COPYING first commit 1 年之前
Makefile [sdl] libpng screenshot support 1 月之前
Makefile.psp [psp] initial port 4 月之前
NOTICE update license headers 8 月之前
README.md beta 17 1 月之前
zeta_curses.sh [curses] fix build 2 月之前
zeta_sdl.sh [sdl] add audio capture, rework audio logic a bit 3 週之前
zeta_sdl_mingw.sh [sdl] add audio capture, rework audio logic a bit 3 週之前
zeta_wasm.sh final beta17 commit 1 月之前



Zeta consists of:

  • an 8086/80186 emulation core, based on lunatic86,
  • an emulation environment geared specifically towards running ZZT and Super ZZT.

Currently, it has the following front-ends:

  • curses - use ZZT in a terminal (sort of),
  • sdl - primary desktop frontend,
  • web - utilizes the WASM-compiled version of Zeta to allow using Zeta inside a web browser.

Directory structure

  • build/ - contains build output files,
  • src/ - contains the source code to the Zeta emulator, as well as the Curse

Implementing your own front-end

Refer to src/zzt.h. Functions marked USER_FUNCTION are accessible to you to interface with the emulator core, while functions marked IMPLEMENT_FUNCTION should be implemented.

Certain methods can be dummied out:

  • vfs_write - if you don’t need file writing,
  • speaker_on/speaker_off - if you don’t emulate the PC Speaker,
  • vfs_findfirst/vfs_findnext - if you don’t want file lookup to work.

There is, unfortunately, little documentation at this time.


The source code release of Zeta generally available under the terms of the GPLv3 license. For different licensing terms, please contact me directly.

The binary copy available here is for usage by the Museum of ZZT. It may not be used by any other entity, however it is used by the Museum with explicit permission.