Emulator core geared towards emulating ZZT and Super ZZT.
Ви не можете вибрати більше 25 тем Теми мають розпочинатися з літери або цифри, можуть містити дефіси (-) і не повинні перевищувати 35 символів.
asie 672d437413 beta20 1 день тому
mingw [sdl] fix Windows 10 HiDPI, seed timer properly for RNG 5 місяці тому
res [psp] many fixes 4 місяці тому
src beta20 1 день тому
tools [psp] initial port 4 місяці тому
web beta20 1 день тому
.gitignore [web] use npm/rollup/babel-based buildsuite, use modern ECMAScript features 3 місяці тому
COPYING first commit 1 рік тому
Makefile [sdl] libpng screenshot support 2 місяці тому
Makefile.psp [psp] initial port 4 місяці тому
NOTICE update license headers 9 місяці тому
README.md beta 17 2 місяці тому
zeta_curses.sh [curses] fix build 3 місяці тому
zeta_sdl.sh [sdl] add audio capture, rework audio logic a bit 1 місяць тому
zeta_sdl_mingw.sh [sdl] add audio capture, rework audio logic a bit 1 місяць тому
zeta_wasm.sh final beta17 commit 2 місяці тому



Zeta consists of:

  • an 8086/80186 emulation core, based on lunatic86,
  • an emulation environment geared specifically towards running ZZT and Super ZZT.

Currently, it has the following front-ends:

  • curses - use ZZT in a terminal (sort of),
  • sdl - primary desktop frontend,
  • web - utilizes the WASM-compiled version of Zeta to allow using Zeta inside a web browser.

Directory structure

  • build/ - contains build output files,
  • src/ - contains the source code to the Zeta emulator, as well as the Curse

Implementing your own front-end

Refer to src/zzt.h. Functions marked USER_FUNCTION are accessible to you to interface with the emulator core, while functions marked IMPLEMENT_FUNCTION should be implemented.

Certain methods can be dummied out:

  • vfs_write - if you don’t need file writing,
  • speaker_on/speaker_off - if you don’t emulate the PC Speaker,
  • vfs_findfirst/vfs_findnext - if you don’t want file lookup to work.

There is, unfortunately, little documentation at this time.


The source code release of Zeta generally available under the terms of the GPLv3 license. For different licensing terms, please contact me directly.

The binary copy available here is for usage by the Museum of ZZT. It may not be used by any other entity, however it is used by the Museum with explicit permission.